Tiny Robots: Portal Escape Walkthrough – Chapter 3

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Another walkthrough for you for Chapter 3 this time in Tiny Robots: Portal Escape, with all the clues you need to finish it and find out where grandpa went.

In Tiny Robots: Portal Escape – Chapter 2, we had some time to adjust with how the game works. I’m here to help you again with every mystery and puzzle you encounter.

Tiny Robots: Portal Escape – Chapter 3 The Summoning Walkthrough

Tiny Robots - Portal Escape - Chapter 3 The Summoning

On the high rock next to the big head there’s a potion you should get, and behind the head, at the back, there’s a battery (1/3).

The head has three platforms on the top, go to the one with a pile of bones and you’ll find a key underneath. You can play the ball sorting mini-game by pressing the button on it’s forehead.

You’ll find a fragment in its mouth and you can open the chest with the key. Take the mask shape and put it on the altar in the back.

You’ll find another battery (2/3) and another platform. Move the nub to the right, then left, so the two robots that showed up can go to the platforms above.

There’s a new tall rock with a door on top to the front, you’ll find a backpack and a battery (3/3) in there. One of the robots doesn’t have a backpack so give it to him.

Check out each robot and then press the buttons on their backs in this order: red moon – green snail shape – blue eye.

Now you can pour the potion in the mix to find the portal orb and teleport away from here. Check out my video walkthrough for Tiny Robots – The Summoning:

Tiny Robots: Portal Escape – Chapter 3 Funfair Frenzy Walkthrough

Tiny Robots - Portal Escape - Chapter 3 Funfair Frenzy

On the column with pink stripes there’s a ring under the rubble. Go to the back of the head and put the ring on the ritual column. Turn the ring to open and pull down the lever.

Take the battery (1/3) from the hands of the robot without balloons. Go play the mini-game on his forehead.

Take the handle from his eyeballs and the battery (2/3). Use the handle on its teeth to open the mouth and take the coins. Open the trap door in the new column and take the last battery (3/3).

Use the coins on the games in the back to score the exact level needed, not more not less. The hammer needs the second best star, and the horse race need you to press the right buttons in the right order as shown. You’ll be given a ticket for every win.

Break the balloons of the two robots and insert the tickets in the place in front of them. Now you get a new game where you need to aim the balls at the robots until you get all 10. Now you find the portal orb and are free to leave.

Check out my video walkthrough for Tiny Robots – Funfair Frenzy:

Tiny Robots: Portal Escape – Chapter 3 Potioncraft Walkthrough

Tiny Robots - Portal Escape - Chapter 3 Potioncraft

Look behind the mailbox and get the mushroom, and inside you’ll find a battery (1/3). On the right side of the house you’ll find another battery (2/3) and a key under the rock in front of the big flower.

You can play the mini-game if you tap on the window on this side. Run through the maze without being caught. Pull on the lever and under the broken parts you’ll find a fragment for your crafting.

Behind the house, under the pumpkins, you’ll find a candle. Go inside the house using the key and take the goblet. Put the mushroom in the cauldron and when the window opens take the battery (3/3) and the bat.

Drop the bat in the cauldron as well, then light the fire with the candle under the cauldron, and use the goblet to take some of the potion. Pour it over the big flower and when the house moves up you can grab the portal orb and leave.

Check out my video walkthrough for Tiny Robots – Potioncraft:

Tiny Robots: Portal Escape – Chapter 3 Tentacle Tangle Walkthrough

Tiny Robots - Portal Escape - Chapter 3 Tentacle Tangle

Take the battery (1/3) from the bucket, open his toolbox for another battery (2/3). Look at the hanging green fish and tap on it to get the wrench.

Go to the generator by the electric pole and use the wrench to open the cap. Turn it on and get the gear from where the cap exploded. Open the side panel of the generator and take another fragment for your crafting.

In the coconut tree, under a coconut shell you’ll find an ID Card. Use it to open the tent and start the mini-game. After you clear that level you’ll find a battery (3/3) and a fuse.

Put the fuse in the fishing gear and press the button to start it. Use the gear on the box the fisherman stood on. Get the axe from inside and use it to cut down the electric pole. Now you’ll find the portal orb to finish up.

Check out my video walkthrough for Tiny Robots – Tentacle Tangle:

Tiny Robots: Portal Escape – Chapter 3 Penguin Patrol Walkthrough

Tiny Robots - Portal Escape - Chapter 3 Penguin Patrol

In the hut on the left you’ll find a battery (1/3). There are some snowballs on the ground and under them there’s another fragment for your crafting.

Check out the eyes of the house and unscrew them both to find a battery (2/3) behind the right eye and a wrench behind the left eye. Go behind the head house to find another battery (3/3).

Use the wrench to unscrew the bolts on the slide to your right. You can now play the mini-game and link the colors. Now after the penguin got on the slide you can take its head and show it on the back of the house to the scanner.

Unlink the cables there and go take the pickaxe from the hand in the snow. Use it to break the ice and make the penguins fall into the water so the penguin in the hut leaves. Pull on the lever in the hut and get the portal orb from the roof under the lid.

Check out my video walkthrough for Tiny Robots – Penguin Patrol:

Tiny Robots: Portal Escape – Chapter 3 Waddle Wars Walkthrough

Tiny Robots - Portal Escape - Chapter 3 Waddle Wars

Next to the hut on the left, under the tiers, there’s a battery (1/3) and a fire extinguisher you can take.

Behind the head building there’s some rubble and underneath there’s a battery (2/3) and broken parts. There’s a broken green car that has another battery (3/3) under the hood.

Give the broken parts to the penguin in the hut and he’ll give you back a barrel that you can use on the machine gun on the roof. Throw the penguin at the machine gun out of the way. Shoot the penguin in the car as many times as it needs until you blow him up.

Use the fire extinguisher and take the battery from the car, then take it to the back of the building, set it in the table and connect the 2 clips to charge it. Now use it on the device to the left to get to the mini-game.

Pull on the lever to find the portal orb and escape. Check out my video walkthrough for Tiny Robots – Waddle Wars:

Tiny Robots: Portal Escape – Chapter 3 Walkthrough

Tiny Robots - Portal Escape - Chapter 3 Oiled Operations

Right in front of you in this corner there’s a fragment for crafting, and in the hole next to it there’s a battery (1/3). Now check out the toolbox on the right, open and get the valve.

Pull on the lever next to it and get the battery (2/3) on the metal support and the allen key. Take the torch from the other corner of the island.

Look near the robot and take the battery (3/3) then check out the pipes to play the ball sorting mini-game. Pull the nub to the fire symbol under the wi-fi symbol and light up the torch from the fire.

Use the allen key to guide the cylinder on the metal rail. Use it on every part to turn it and connect with the others. Now use the torch on the robot filled with oil and after he runs away you can use the valve on the leak.

Move the nub back from the fire to the oil symbol so the cylinder gets fills with oil and the ship comes to get it. The portal orb is on the ship so you can take it and use it to go.

Check out my video walkthrough for Tiny Robots – Oiled Operations:

Tiny Robots: Portal Escape – Chapter 3 Up in Downtown Walkthrough

Tiny Robots - Portal Escape - Chapter 3 Up in Downtown

Behind the menu board there’s a battery (1/3), and on the table a fragment for your crafting and remember the symbols on the board.

Look at the barrels on the side and take the battery (2/3) that’s inside one of them. Move more to reach the other side of the house and take the machine. Add it to the pink pipe on the right.

Enter the same symbols in the same order like the ones on the board: butterfly – clover – screw nut. That will reveal the rocket where the mini-game will be.

At the second floor under the pile of wood there’s a brick and at the balcony there’s a battery (3/3). Go to the side where the barrels are and use the brick to break the glass.

Take the key and use it on the cat sleeping at the second floor. It will break a pot that will make the lady robot sit up from the table. Check the bubble next to her chair and the ID card in the baby’s hand.

Use that on the rocket in the back to play the mini-game. After it explodes it will leave the portal orb behind and you can use it.

Check out my video walkthrough for Tiny Robots – Up in Downtown:

Tiny Robots: Portal Escape – Chapter 3 Kitty Crash Walkthrough

Look at the device on the left with the dots and red light. Move the lines in the right place, when it shows the green light means it’s right, using the arrows and button.

Take the ring and the battery (1/3). Check the robot’s head and unscrew the screw in his ear to open up the top and take the chip.

Check out the device on the right and put the chip where the lil monsters sits. On the left column there’s a cable you’ll need.

Check the face of the cat and remove all the monster robots from there. There’s a battery (2/3) on the ground here as well. You’ll find a fragment for crafting under the monster sitting here.

Connect the cable to the red and orange plugs to be able to start on the mini-game. Now grab the battery (3/3) and the taser after you solved the mini-game.

Open the door on the cat’s head and use the taser on the monster there. Use the ring and turn it around. Press the paw on the screen just enough to get it to stay in the green zone until it reaches 100%. Here you’ll find the portal orb.

Check out my video walkthrough for Tiny Robots – Kitty Crash:

Tiny Robots: Portal Escape – Chapter 3 T-Rex Terror Walkthrough

Tiny Robots - Portal Escape - Chapter 3 T-Rex Terror

You need to complete the backpack to start this level. The battery goes inside and when it’s done you can use it to fight the boss. Take the wheel next to the lava river and the battery under the hat close to the T-Rex.

Put the wheel on top of the volcano and take the crown when the river dries out.

In the bush to the right there’s a battery (1/3) and a gem under the rocks there. Move right more and give the backpack to the robot here and take the artifact.

Another battery (2/3) is in the bush to the right. Look on the back of the T-Rex and you can play the mini-game. Take the brush from inside and use it on the sand next to the robot head and remember the pattern you reveal.

Go to the robot you gave the back pack to and put the same pattern in the device in front of him. Put the totem in the right order on the middle spike and at the crown at the end.

Put the gem on the drawer that opened and when the T-Rex is destroyed go look in the backpack that was under it and take the portal orb to finish.

Check out my video walkthrough for Tiny Robots – T-Rex Terror:

Wrapping up

I hope you enjoyed this chapter as well while solving puzzles in Tiny Robots: Portal Escape. After this you can always check back to find more help with the next chapter, and the walkthrough for Chapter 4 Tiny Robots: Portal Escape is ready.

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