Here’s another walkthrough for Mystery Case: Ghost West – Chapter 2 to get all the answers you need for all the puzzles and discover all the mysteries.
Mystery Case is a puzzle adventure game where you investigate hidden clues, solve clever puzzles, and uncover shocking truths in a Ghost West adventure filled with secrets.

Here’s the plot of Dust and Clues: In an abandoned mine, Sandy finds a photo on a skeleton showing a young Frank fist-bumping a stranger in a saloon. The photo’s origin, Frank’s past, and the stranger’s identity drive Sandy to the long-lost place: Dust Town.
Ghost West – Chapter 2 Walkthrough

After you talk to the priest and the bartender you’ll start your first mission. Look at the mouse peeking from the bottom of the bar, move the carpet to get a coin.
Go to the table with the man drinking from a bottle and talk to him. Go to the bar and talk to the man crying there, he’ll give you another coin and you’ll promise to win the ring back. Now go outside to look for more money.

Go to the cowboy hat on thew left and take the gear and the lever. Go to the water pump and read the note. Put the lever on to try the pump and get another coin.
Look at the chest next to the bar door and put the gear here then get the ball to the exit:
- right – down – right – right – right – up – up – down – left – down – up – left – up – up – left – down – right – right – up – right – down – up – down – right
You’ll get another coin and a record. Go put the record at the bar to play it and take the key. Use the key on the cellar in the ground and get Sandy to the bottle.
- up – right – right – right – down – right – right – up – right – up – right + bottle
Go to the bar and fill a glass of whiskey from the bottle, then go give it to the man drinking at the table. Take the cheese from his table and give it to the mouse on the ground, it will give you a coin in return.
Play the game with the man with the 5 coins you have, remember the marked cards:
- Red with a Snake: K
- Blue with red sun: 8
- Blue with dirt in one corner: 4
- Red with an eagle: 2
Keep choosing the winning card to win all his money and get the ring back for the man at the bar. Get the lighter and talk to the bartender, he’ll give you a key to the sheriff’s office. Go outside and use the key to get in.

Look under the carpet and take the broom. Look in the last drawer of the cabinet and read the letter and the note about the bounty in the first drawer. Look at the photos on the desk.
Calculate the total of the bounties, keeping in mind the half bounty for the dead and use that number to open the drawer of the desk: 3205. Take the key and the photo and open the drawer underneath to find a keycap and another photo in the notebook.
Use the key to open the jail bars and go inside. Use the lighter to lit the candle, that you put on the wall next to the door, and now you can see the room better.

Look in the top corner and use the broom to clean the web, someone counted something on the wall here: 19 – 3 – 9 – 2 – 15. Look at the wall and press those numbers on the bricks in that order to find another photo.
Under the bed there’s a chest, press the corners of the stars in the order indicated by the bullets: 145345 – 1 – 4 right under – 5 to the right of this – 3 – 4 left – last 5. You’ll find the last photo here.
Go to the office and check out the board, put all 4 photos here and organize the clues.
- Priest goes under the pin about the church.
- Child under the last pin on the right – innocent child.
- Miner next to the mine.
- Mayor under the rich note.
- Woman under the Spirit note.
You’ll get another keycap and a clue note. Go to the typewriter and put the 2 keycaps on where they are missing. Look at the clue to write the exact symbols on the typewriter.
The typewriter reveals that the church is the key to solve the problem, find a way to go inside the church.

Look inside the medicine cart and take the glove, oil lamp, the carrots in the crate and a note from the child in the space under the green blanket. Go up the heal to the stable now.

Go to the stable and take the awl next to the horse. Open the door next to him, put the oil lamp on the hook and you’ll find a herbal formula.
Look in the hay on the right and take the Y-shaped stick and under the hay feeder a rubber band. Leave the carrots here.
Check out the spiky bush and use the glove to get to the sickle and the iron hoop. Check out the bucket next to the water feeder and use the iron hoop to fix and take the bucket. Take that to remove some water and take the pebbles and the shovel.
Go to the storage room where the lamp is, put the awl, Y-shape stick, rubber band and pebbles on the table to make a slingshot. Go back to the church and to the flowers on the left and use the sickle to get some purple flowers.
Check out the dead tree in front of the church and use the slingshot to get the red fruit. Go to the cart and use the shovel to get the green plant out of the ground. Now put all the plants in the mortar and grind them to get the medicine.
Go to the stables and use it on the horse, once he’s healed and eating, you can get inside and take the grappling hook.
Go up on the path to the right to see the church from the top, then use the grappling hook on the tree to lower yourself inside the church. Link all rocks with rope without repeating the same path.

You’ll be able to listen on the mayor and the priest and find out more about the situation.
Wrapping up
The mystery is getting darker and the plot is thicker, soon you’ll solve all the clues and find out the truth about what happened. I’ll soon get the next chapter out to help you out with the rest of the story.
Until then, you can visit other walkthroughs if you decide to play more puzzle adventure games like Lost Lands 11: Chapter 1 – Anomalous Event Walkthrough or Legendary Tales 5 Chapter 1 Walkthrough.

Aylin is a content creator and co-founder of App Amped. She was a huge Tomb Raider fan before moving on to more casual titles. She spent way too much time tending for her FarmVille farm as well as playing text-based browser games. Now she plays and writes about mobile games, creating in-depth walkthroughs and useful guides.