Gameday have launched an amazing sequel for an amazing game: Doors and Rooms 2, a brilliant room escape puzzle game for the iPhone and iPad. And, like always, we are here to help you complete the entire game without any problems with the help of our Doors and Rooms 2 walkthrough. We’re going to start with the COMPLETE Doors & Rooms 2 walkthrough for Chapter 1 and all it’s levels, but in this article we’re checking out Chapter 1-1 to 1-5 solutions.

It was not easy to create this walkthrough guide so, if you find it useful, don’t forget to share it with your friends or like us on Facebook. And now let’s check out the complete Doors and Rooms 2 walkthrough for Chapter 1 – 1 to 1-5!

Doors and Rooms 2 Chapter 1 – Level 1

Notice the number 4653 on the wall. Tap the safe to the right and use that code to collect a star and key. You can exit now with 2 stars on this room by using the key on the door..

If you want three stars, tap the smartphone on the table. The squares need numbers in and we’ll use the one near the door. So 4 + 6 + 5 + 3 is 18 – enter that number and you get a new star. You can now exit the room.

Doors and Rooms 2 Chapter 1 – Level 2

Tap the door near the books and get the item inside. Take a battery on the table and combine it with the item and use the laser on the painting with an up arrow. Get the key.

Notice a star on the other painting. Tap it to get the star. When you get it, you will see a number: 537, which will vanquish quickly. Tap the smartphone on the table and enter this number to get the third star. Use the key on the door and exit.

Doors and Rooms 2 Chapter 1 – Level 3

Collect the flashlight under the table and the screwdriver on the DVD player to the right. Tap the cabinet doors under the clock and get batteries. Check out the clock: it’s 12:35.

Tap the screen and enter the quiz answer for one star: 1235. For the bonus star, pick it up from the flowers to the left.

Tap the locked door and use the screwdriver to remove all the screws. Remove the cap and see a place for three batteries. Dismantle the battery package in your inventory, then dismantle the flashlight. Place the three batteries on the door and exit!

Doors and Rooms 2 Chapter 1 – Level 4

Tap the knife on the table to take it, then use it on the blue patch on the chair to the right. Get a card.

Tap the box on the desk near the bed and solve the puzzle. Tap the button near it when done and take a sim card. Combine the sim with the card and you have the key.

Count the shapes as required for the quiz on the laptop’s screen on the bed: triangles x cylinders x balls is 168. Finally, take the third star from the sugar plate on the table and you can exit.

Doors and Rooms 2 Chapter 1 – Level 5

From the carpet, pick up a blue paper with number 2 on it. On the top left corner of the wall, pick up yellow paper with 5 on it. From the bowl on the table pick up a green paper with 8 on it. From the bookshelf, pick up a purple paper with a + sign. From the middle shelf near the door get a red paper with a 1 on it.

Tab the tablet on the table and enter the numbers as indicated there (2518). Now tap the bowl again and keep tapping to the left side of it until you get a small red star – the bonus.

Finally, look at the photo on the wall near the door. We need to add the cards as indicated there to get the code 9473 (adding the top with the bottom). Open the door and escape now.

And this is it! We have completed the first 5 stages of the first chapter in Doors and Rooms 2, but there’s a lot more coming, so stay tuned with App Amped for even more answers for this great adventure / escape the room game!

UPDATE: As promised, we have just published the walkthrough for 5 new levels, check them out here.

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