Adventure Escape Mysteries: Canine Cases 2 Full Walkthrough

Adventure Escape Mysteries: Canine Cases 2 returns with Detective Nitro and the team for another round of high-stakes investigations and intricate brain-teasers.

In this guide, I provide a step-by-step walkthrough for every chapter of the game. From opening complex locks to solving the most difficult mini-games, my walkthrough is designed to help you progress through the story smoothly.

Canine Cases – Wild Escape Chapter 1 Walkthrough

AE Mysteries - Canine Cases 2 - Chapter 1

Alex and Nitro begin their most dangerous case yet, tracking down a notorious poacher. Are they in over their heads?

AE Mysteries - Canine Cases 2 - Chapter 1 Cable Car

Take the key from the table and use them to unlock the red bag on the bike. Take the ID badge and remember the initials PCFR. Look at the token dispenser next to Patty and use the code 7237 to get a token.

Use the token on the binoculars and look through. You now need to find the name of the location where you can see the smoke. Go inside the cabin and talk to the man at the counter.

AE Mysteries - Canine Cases 2 - Chapter 1 Cabin

Take the diorama from the bin with stuffed toys and back scratcher from the other bin. There’s another diorama under the green shirt, and one other on the shelf to the right.

One more behind the bear on the table. Use the back scratcher to open the door under the green shirt and take the gloves. Look at the puzzle on the counter and put the dioramas here.

AE Mysteries - Canine Cases 2 - Chapter 1 Cabin Dioramas

You’ll get a token that you can use on the gift machine and get a weasel charm. Go outside and use the gloves to look through the poison ivy and ask Patty to help you trim it.

Take the token and look at the map. Based on the panel inside and what you’ve seen through the binoculars, put the names in order:

AE Mysteries - Canine Cases 2 - Chapter 1 Cable Car Map

The little weasel is holding a knob you need, give him the weasel charm and take the knob. Use the token on the snack machine and get some potato chips.

Go inside the cabin and give him the chips to make him leave. Use the knob to open the drawer in the back. Eat the sandwich and look at the file there.

According to the location of the smoke, the foxes, the pine trees near the river the code is: 274232. You’ll go down there with the cabin car to find the poachers camp.

AE Mysteries - Canine Cases 2 - Chapter 1 Poachers Camp

Open the silver case and take the banana, then give it to the turtle in the water to get the fish emblem on its back. Gather the litter around the camp and look under the tap inside the boat to get another fish emblem. Use them to open the red box.

Take the hook and look at the cage to get the string from the owl. Use the string on the fishing rod next to the tent and the hook, then get the rod and use it to get the box from the water.

Rotate the discs to match up the six pairs of arrows that point at each other. Press the buttons on the left disc or right disc to rotate them, and the center disc will rotate the opposite way.

Look on the map you get after opening the box and note down the location of the animals marked with Z = X:

  • Z (mirror) – IV 1
  • // – VI 8
  • X – V 4

After the poachers catch the girls and Nitro runs away the Chapter is complete and you can get ready for the next one.

To be continued

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